



Then we’ll develop an incredible Angry Birds game from scratch, where we will learn how to design levels, work with physics and so much more. We’ll start this chapter by developing our own version of the popular Color Switch app that will teach us already a lot about this framework. We’ll start with simple games while getting to know the UIKit Framework, once we’ve gotten more comfortable we’ll advance to developing multiple 2D games with the SpriteKitFramework, which is the basis for most 2 dimensional iOS Games. Then we’re going to use what we’ve learned and apply it by creating multiple games from scratch. We’ll take an in depth look at its functionality and the theory behind it. In each chapter of this course we’ll learn all there is to know about a certain framework. Mobile game development is an incredibly extensive and exciting topic, which is why we have created this complete course that will allow you to become part of the amazing world of mobile game development. How to create 3D Models for Mobile Games in MagicaVoxelīasic knowledge of the Swift Programming Languageīecome a mobile game developer by building some of the most famous iOS Games like Angry Birds, Crossy Road, Color Switch and more. How to develop 3D Games for iOS11 with SceneKit How to develop 2D Games for iOS11 with SpriteKit Learn how to develop mobile games like Angry Birds, Crossy Road, Color Switch and more for iOS11 in Swift 4 Udemy – Angry Birds, Crossy Road & more: Game Development in Swift 4
